Full case study

Rehome

Secondary Research

Primary Research Interviews

Affinity Mapping

User Experience Mapping

Wireframe Development

UI Research & Development

User Testing

High Fidelity Production

I followed the double diamond design framework during this project

Discover

Define

Ideate

Design

In 2019 Global quantities of e-waste generated are dominated by small equipment, large equipment and temperature exchange equipment.

In 2014 11.8 Million Tons of waste from large equipment( Washing machines, clothes dryers, dishwashers, eclectic stoves, photovoltaic panels, ect.)

60 percent of e-waste comes from home appliances, including everything from washers and dryers to small appliances.


To have a truly sustainable impact on the e-waste issue, we must increase our efforts to giving appliances second and third lives.

I conducted an array of interviews with multiple users focusing on barriers of entry across my target demographics and synthesized all of my findings.

Interview Data

Motivations

Behaviors

Pain points

Theme

Theme

Theme

I categorized all the raw data by grouping them by pain points, motivations, behaviors. Followed by discovering themes in the interview data. I finished by authoring insight statements for all themes and narrowing down the most relevant insight for our target user.

People often buy used appliances and are unhappy with the purchasing experience of it.

Users dislike the buying experience

At this stage, I refined my design challenge to reflect the insights I had gathered from my target market.

How might we help users understand the environmental impact of E-waste from single use appliances and encourage them to consider purchasing used instead?

How Might We

To fully synthesize my research findings, I developed an user persona profile and user experience map. These tools helped me keep the target user in front of mind, and weigh my design decisions against the research insights.

I wish buying used appliances was easier! Like buying from Lowes.

Primary User Persona

Jerry Salcido

About

Pain points

Behaviors

Motivations

Age

30

Occupation

Banker

Single

Venice, CA

Some College

50k

Education

Income

Location

Status

Jerry is a young banker living in Venice , CA. He is living with his girlfriend of 3 years and is in charge of all home repairs at home. Since moving in he has replaced many appliances and finds it equally time-consuming, awkward, and exhausting to replace them.

Hates dealing with the workload of buying used appliances


Dislikes meeting up with strangers to purchase.


Dislikes the amount of time spent searching for a replacement.

Has put off a lot of home repairs because of time and workload.


Normally shops of Facebook for used appliances.


Wants to buy new appliances but cant afford to buy them.

Wants an easy seamless experience when buying a used appliance.


Wants to deal with replacing the appliances as least as possible.


Want to save money when replacing an appliance.

Journey Map

To guide the ideation process, I created a variety of user stories to gain insight into how a digital solution might help our users. I then grouped stories into common themes ( EPIC ) and selected the main epic that best addresses jerry’s painpoints.

As a appliance shopper I want to browse used appliance listings, So that I can find all available replacements for me.

As a appliance shopper I want to purchase fully online, So that I don't have to worry about awkward interaction.

As a appliance shopper I want to see my savings vs new, So that I can feel good about my purchase.

As a appliance shopper I want to leave feedback on my experience, So that I can insure others can view my rating.

As a appliance shopper I want to leave a rating on my purchase, So I can view peoples experience before buying.

As a appliance shopper I want to create a wishlist, So I can keep track of all appliances that need repairing in my home.

As a appliance shopper I want to have pictures + info on appliances, so that I can visualize my options .

As a appliance shopper I want to have options to warranty, so that I can feel reassurance.

As a appliance shopper I want to personalized video of the unit, so that I can see its a real working product.

As a appliance shopper I want to have recommendations for purchase, so that I can view good options for me.

These were authored from the perspective of Jerry Salcido using the following structure:


“As a [user type] I want to [desired action] so that [I benefit]”

I chose the Core Epic because it aligned the best with the problem space.

Hates dealing with the workload of buying used appliances

Dislikes meeting up with strangers to purchase.

Dislikes the amount of time spent searching for a replacement.

This epic attempts to convey three aspects of our users painpoints:

Purchase a used appliance

Once understanding my core epic, I authored a user task to represent the value proposition under that epic of my product. I then created a task flow to visualize how we can solve Jerry’s painpoints with our digital solution.

Completing a used appliance purchase

Appliance category screen

Task Flow

Task: Completing a used appliance purchase.


Enter zip code + select budget screen?

Appliance landing page

User taps “Dryer”

User taps “Replace appliance”

User enters zip and taps ”$500”

Start

End

End

End

Dryer details screen

Purchase confirmation page

Congratulations screen

Enhanced options page

Select delivery date page

All available dryers in budget screen

Checkout page

Final instructions page

User taps “buy now”

User taps “Next”

User selects + taps “option 3”

User enters + taps “buy”

User taps “done”

User taps “Add”

User taps “next”

Legend

State/

Location

User

Action

System

Decision

I used a inspiration board as a guide to start exploratory sketching to start playing with layouts. I then created solution sketches of our screens and flow. Below are the solution sketches that served as the starting point for my first wireframe.




Appliance landing page

Appliance category screen

Enter zip code + select budget screen?

All available dryers in budget screen

Dryer details screen

Enhanced options page

Checkout page

Select delivery date page

Final instructions page

I brought my sketches to life by building wireframes that started to showcase some of the main features that I wanted to include in this product. Things like a budget filter, a enhanced services page, and the ability to leave feedback on the purchase experience.

I conducted two rounds of usability tests with 5 different participants each round. The user feedback tested my assumptions about design components, layouts, spacing, information architecture, and flow.


After each round of testing, I analyzed the outputs by condensing my notes into action points on a prioritization matrix. Overall, I iterated through 3 prototypes and addressed three major issues.

Major Changes

Many things surfaced on the home screen on the app. Many users were confused about the abbreviations used (e-waste). Other testers gravitated towards using the search bar to find the appliance they desired.

Most of the users felt they didn’t have all the info needed to make a buying decision. Most asked about more information regarding condition, history, and other resources to facilitate decision.

Users were confused with pre-install checklist forcing users to check off duties right after checkout instead of giving ability to to view later. Also, users did not have a clear indication of successful checkout or ways to reach support.

After all rounds of iterations I had a grayscale prototype that was backed with extensive user testing, It was time to start building a brand identity through UI and a high fidelity prototype.

I brainstormed a set of keywords that identified my brand’s personality.

Futuristic

High-Tech

Cutting Edge

Convenient

Dependable

Detailed

Credible

Using the key words, I searched for images to curate a mood board. This became a source of inspiration and guidance for my design process. For example, I used the mood board to extract colors and curate a color palette, as well as establish my typography system.

Aa

Lexend/ Regular

Primary typeface

The brand name ideation was an iterative process in which multiple names were created, we surveyed users to understand what every name evoked. We landed on ReHome. This name was simple, easy to remember and spell, and encompassed my brand objective and emotion.

The main idea of the wordmark was to keep it simple, while maintaining minimalism and class. In the final version, I made subtle changes to the angle of lettering in the ( H and E ) and injected brand colors.

Official workmark

Official App Logo

After going through different color iterations, I finally arrived at the final high-fidelity prototype.

To explore this product from a business and marketing point of view I built a responsive website for desktop and mobile to advertise its features to potential new users. This exercise not only helped me understand more about designing for web but how to think about product deployment and engaging with the public to increase sales.



Through this build, I learned to control breakpoints for all elements and as well as relaying graphic and image placement for both platforms. Having to expand on all the design decisions I had made in the development of the app up to that point was a learning experience in itself.

I wanted to see how this application could be used in different ways. It was currently limited by users downloading an app to be able to interact and take part to this solution. I want to expand the opportunity to anybody, and make it easy to find and buy an appliance. Providing a online e-commerce desktop experience while still merging all the app features will be the next step for ReHome to adopt.

Design intervention:

Offer a digital solution to help facilitate the experience for user’s buying a used appliance to insure a easy and simple process from Discovery to Install and recycle.

Finds his washer not working and try’s to google why it’s not.

Starts looking at possible solutions. Calls friends and family for advice.

Finds a washer on Facebook that is in her budget and decides to try and buy it.

Plans a time to meet John from Facebook at his house.

Buy’s washer and has friend with a truck come pick it up and help him install it at home

I remove my old washer and load it to be taken to the landfill.

I can’t believe I have to replace this appliance. I don't think I can afford this.

I can’t afford a new one! How can I buy a used one?

I hope this works for me. I have to find a way to go get this washer.

I hope John isn’t a weirdo, and I can just buy it an leave.

I hope my friend can lend a help to transport and install it with me.

I'm glad this is done! This experience sucked!

Discovery

Browse

Find

Meet

Install

Landfill

Jerry Salcido

Wants an easy seamless experience when buying a used appliance.

Explore other user stories and create a new task flow that touches on the E-waste education and expands the seller persona.


Design and build the desktop website to host and sell appliances.


Partner with local appliance refurbishers to build online inventory and consult a marketing specialist to launch a campaign.

Design from data

Everybody gravitates towards spending the least amount of money when replacing expensive home appliances. Used appliances can sometimes be up to 50% cheaper than buying new.

Design with intention

No one likes the traditional way of purchasing used appliances. ReHome allows the users to make a purchase fully online to bypass the awkward and uncomfortable stages.

Approach

Secondary Research

Primary Research

Main Theme + Insight

Redefined Challenge

Persona + Journey Map

User Stories

Core Epic

Task + Task Flow

Sketching

Wire Frames

User Testing

Final Grey Scale Prototype

Visual Identity

Mood Board, Color Palette, And Typography

Brand Name + Wordmark

High Fidelity Prototype

Responsive Marketing Website

Cross Platform

Next Steps

Key Learnings

View Prototype

View Mobile Site

View Prototype

Problem Space

More than 48 million tons of e-waste are produced every year.

Consumers are often not aware how they contribute to e-waste and/or how to help reduce their contribution.


Users do not have many options to help them buy used and properly discard of their appliances, which leads to a huge increase in E-waste contributions yearly

High Level Problem

Problem Space

More than 48 million tons of e-waste are produced every year.
Consumers are often not aware how they contribute to e-waste and/or how to help reduce their contribution.

Secondary Research

Primary Research Interviews

Affinity Mapping

User Experience Mapping

Wireframe Development

UI Research & Development

User Testing

High Fidelity Production & Deployment

Wireframe Development

UI Research & Development

User Testing

High Fidelity Production

Approach

I followed the double diamond design framework during this project

Discover

Define

Ideate

Design

Problem Space

E-waste is the world's fastest growing waste stream in 2022.

More than 48 million tons of e-waste are produced every year.


E-waste is the world's fastest growing waste stream in 2022.

More than 48 million tons of e-waste are produced every year.


Secondary Research

2019

In 2019 Global quantities of e-waste generated are dominated by small equipment, large equipment and temperature exchange equipment.

11.8mt

In 2014 11.8 Million Tons of waste from large equipment( Washing machines, clothes dryers, dishwashers, eclectic stoves, photovoltaic panels, ect.)

60%

60 percent of e-waste comes from home appliances, including everything from washers and dryers to small appliances.


Reduce

Reuse

Repair

Recycle

Exisiting Solutions

Since the world is predicted to produce 75 million metric tonnes of E-Waste by 2030, and

only 17.4% of e-waste is properly collected and recycled. I decided to focus on what the

user does with exisiting home appliances.


To have a truly sustainable impact on the e-waste issue, we must increase our efforts to giving appliances second and third lives.

Hypothesis

I believe, people are more inclined to buy new over used appliances because of the convenience of buying new.

Primary Research

I conducted an array of interviews with multiple users focusing on barriers of entry across my target demographics and synthesized all of my findings.

Interview Data

Motivations

Behaviors

Pain points

Theme

Theme

Theme

I categorized all the raw data by grouping them by pain points, motivations, behaviors. Followed by discovering themes in the interview data. I finished by authoring insight statements for all themes and narrowing down the most relevant insight for our target user.

Main Theme + Insight

People often buy used appliances and are unhappy with the purchasing experience of it.

Users dislike the buying experience

To understand user painpoints and needs

Redefined Challenge

At this stage, I refined my design challenge to reflect the insights I had gathered from my target market.

How might we help users understand the environmental impact of E-waste from single use appliances and encourage them to consider purchasing used instead?

How Might We

Persona + Journey map

To fully synthesize my research findings, I developed a user persona profile and user experience map. These tools helped me keep the target user in front of mind, and weigh my design decisions against the research insights.

Primary User Persona

I wish buying used appliances was easier! Like buying from Lowes.

Primary User Persona

Jerry Salcido

About

Pain points

Behaviors

Motivations

Age

30

Occupation

Banker

Single

Venice, CA

Some College

50k

Education

Income

Location

Status

Jerry is a young banker living in Venice , CA. He is living with his girlfriend of 3 years and is in charge of all home repairs at home. Since moving in he has replaced many appliances and finds it equally time-consuming, awkward, and exhausting to replace them.

Hates dealing with the workload of buying used appliances


Dislikes meeting up with strangers to purchase.


Dislikes the amount of time spent searching for a replacement.

Has put off a lot of home repairs because of time and workload.


Normally shops of Facebook for used appliances.


Wants to buy new appliances but cant afford to buy them.

Wants an easy seamless experience when buying a used appliance.


Wants to deal with replacing the appliances as least as possible.


Want to save money when replacing an appliance.

Design intervention:

Offer an digital solution to help facilitate the experience for user’s buying a used appliance to insure a easy and simple process from Discovery to Install and recycle.

Finds his washer not working and try’s to google why it’s not.

Starts looking at possible solutions. Calls friends and family for advice.

Finds a washer on Facebook that is in her budget and decides to try and buy it.

Plans a time to meet John from Facebook at his house.

Buy’s washer and has friend with a truck come pick it up and help him install it at home

I remove my old washer and load it to be taken to the landfill.

I can’t believe I have to replace this appliance. I don't think I can afford this.

I can’t afford a new one! How can I buy a used one?

I hope this works for me. I have to find a way to go get this washer.

I hope John isn’t a weirdo, and I can just buy it an leave.

I hope my friend can lend a help to transport and install it with me.

I'm glad this is done! This experience sucked!

Discovery

Browse

Find

Meet

Install

Landfill

Jerry Salcido

Wants an easy seamless experience when buying a used appliance.

Journey Map

User Stories

Core Epic

To guide the ideation process, I created a variety of user stories to gain insight into how a digital solution might help our users. I then grouped stories into common themes ( EPIC ) and selected the main epic that best addresses jerry’s painpoints.

I chose the Core Epic because it aligned the best with the problem space.

Hates dealing with the workload of buying used appliances

Dislikes meeting up with strangers to purchase.

Dislikes the amount of time spent searching for a replacement.

As a appliance shopper I want to browse used appliance listings, So that I can find all available replacements for me.

As a appliance shopper I want to purchase fully online, So that I don't have to worry about awkward interaction.

As a appliance shopper I want to see my savings vs new, So that I can feel good about my purchase.

As a appliance shopper I want to leave feedback on my experience, So that I can insure others can view my rating.

As a appliance shopper I want to leave a rating on my purchase, So I can view peoples experience before buying.

As a appliance shopper I want to create a wishlist, So I can keep track of all appliances that need repairing in my home.

As a appliance shopper I want to have pictures + info on appliances, so that I can visualize my options .

As a appliance shopper I want to have options to warranty, so that I can feel reassurance.

As a appliance shopper I want to personalized video of the unit, so that I can see its a real working product.

As a appliance shopper I want to have recommendations for purchase, so that I can view good options for me.

This epic attempts to convey three aspects of our users painpoints:

Purchase a used appliance

These were authored from the perspective of Jerry Salcido using the following structure:

“As a [user type] I want to [desired action] so that [I benefit]”

Task + Task Flow

Once understanding my core epic, I authored a user task to represent the value proposition under that epic of my product. I then created a task flow to visualize how we can solve Jerry’s painpoints with our digital solution.

Completing a used appliance purchase

Appliance category screen

Task Flow

Task: Completing a used appliance purchase.


Enter zip code + select budget screen?

Appliance landing page

User taps “Dryer”

User taps “Replace appliance”

User enters zip and taps ”$500”

Start

End

End

End

Dryer details screen

Purchase confirmation page

Congratulations screen

Enhanced options page

Select delivery date page

All available dryers in budget screen

Checkout page

Final instructions page

User taps “buy now”

User taps “Next”

User selects + taps “option 3”

User enters + taps “buy”

User taps “done”

User taps “Add”

User taps “next”

Legend

State/

Location

User

Action

System

Decision

Sketching

I used a inspiration board as a guide to start exploratory sketching to start playing with layouts. I then created solution sketches of our screens and flow. Below are the solution sketches that served as the starting point for my first wireframe.




Appliance landing page

Appliance category screen

Enter zip code + select budget screen?

All available dryers in budget screen

Dryer details screen

Enhanced options page

Checkout page

Select delivery date page

Final instructions page

Wire Frames

I brought my sketches to life by building wireframes that started to showcase some of the main features that I wanted to include in this product. Things like a budget filter, a enhanced services page, and the ability to leave feedback on the purchase experience.

User Testing

I conducted two rounds of usability tests with 5 different participants each round. The user feedback tested my assumptions about design components, layouts, spacing, information architecture, and flow.

After each round of testing, I analyzed the outputs by condensing my notes into action points on a prioritization matrix. Overall, I iterated through 3 prototypes and addressed three major issues.

Major Changes

Final Grey Scale Prototype

Many things surfaced on the home screen on the app. Many users were confused about the abbreviations used (e-waste). Other testers gravitated towards using the search bar to find the appliance they desired.

Most of the users felt they didn’t have all the info needed to make a buying decision. Most asked about more information regarding condition, history, and other resources to facilitate decision.

Users were confused with pre-install checklist forcing users to check off duties right after checkout instead of giving ability to view later. Also, users did not have a clear indication of successful checkout or ways to reach support.

After all rounds of iterations I had a grayscale prototype that was backed with extensive user testing, It was time to start building a brand identity through UI and a high fidelity prototype.

Visual Identity

Mood Board, Color Palette, and Typography

I brainstormed a set of keywords that identified my brand’s personality.

Using the keywords, I searched for images to curate a mood board. This became a source of inspiration and guidance for my design process. For example, I used the mood board to extract colors and curate a color palette, as well as establish my typography system.

Futuristic

High-Tech

Cutting Edge

Convenient

Dependable

Detailed

Credible

Aa

Lexend/ Regular

Primary typeface

Brand Name + Wordmark

The brand name ideation was an iterative process in which multiple names were created, we surveyed users to understand what every name evoked. We landed on ReHome. This name was simple, easy to remember and spell, and encompassed my brand objective and emotion.

The main idea of the wordmark was to keep it simple, while maintaining minimalism and class. In the final version, I made subtle changes to the angle of lettering in the ( H and E ) and injected brand colors.

Official workmark

Official App Logo

High Fidelity Prototype

After going through different color iterations, I finally arrived at the final high-fidelity prototype.

Test the Figma prototype from your device

Responsive Marketing Website

To explore this product from a business and marketing point of view I built a responsive website for desktop and mobile to advertise its features to potential new users. This exercise not only helped me understand more about designing for web but how to think about product deployment and engaging with the public to increase sales.



Through this build, I learned to control breakpoints for all elements and as well as relaying graphic and image placement for both platforms.

Having to expand on all the design decisions I had made in the development of the app up to that point was a learning experience in itself.

Cross Platform

I wanted to see how this application could be used in different ways. It was currently limited by users downloading an app to be able to interact and take part to this solution. I want to expand the opportunity to anybody, and make it easy to find and buy an appliance. Providing a online e-commerce desktop experience while still merging all the app features will be the next step for ReHome to adopt.

Value Proposition

Everybody gravitates towards spending the least amount of money when replacing expensive home appliances. Used appliances can sometimes be up 50% cheaper than buying new.

Cost Savings vs buying new

No one lies the traditional way of purchasing used appliances. ReHome allows the users to make a purchase fully online to bypass the awkward and uncomfortable stages.

Full online checkout

Rehome takes care of the most difficult part when replacing a broken appliance. From installing the new unit to removing and disposing of the old broken one.

Install and disposal

Next Steps

Explore other user stories and create a new task flow that touches on the E-waste education and expands the seller persona.


Design and build the desktop website to host and sell appliances.


Partner with local appliance refurbishers to build online inventory and consult a marketing specialist to launch a campaign.

Key Learnings

Everybody gravitates towards spending the least amount of money when replacing expensive home appliances. Used appliances can sometimes be up 50% cheaper than buying new.

Design from data

No one lies the traditional way of purchasing used appliances. ReHome allows the users to make a purchase fully online to bypass the awkward and uncomfortable stages.

Design with intention

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Get in touch

Let's build better

luisasilva.srt@gmail.com

Get in touch

Let's build better

luisasilva.srt@gmail.com

Get in touch

Let's build better

luisasilva.srt@gmail.com